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Channel: Answers for "Add force to GameObject"
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Answer by RolandasR

you need to have Rigidbody on your GameObject for forces to work

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Answer by Skullwing

function shoot() { if(Input.GetButtonDown("Fire1")) { var spawn : Vector3 =...

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Answer by RolandasR

you need to have Rigidbody on your GameObject for forces to work

View Article

Answer by Skullwing

function shoot() { if(Input.GetButtonDown("Fire1")) { var spawn : Vector3 =...

View Article
Browsing all 4 articles
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